Table of Contents

Natia Miscere: Task Force Omega Trooper

A homebrew middle-fantasy/science fiction d20 roleplaying game system based on Pathfinder


Base Stats

Hitpoint per level: 1d6+CON-mod

Skills per level: 4 + INT-mod

Class Skills: Acrobatics, Climb, Intimidate, Perception, Profession, Sleight of Hand, Stealth, Survival, Swim, Technology

New Skills maybe added along character progression.

Strong Saves: Fort, Ref

BAB Progression: Full


Class Features

Loadout (Ex):

Troopers can choose varied amount of loadout to enhance their capabilities on top of their default main weapon-sub weapon-armor loadout. At level 1, the gain ability to equip basic loadouts, at level 3, they gain advanced loadout, at level 5, they gain access to exotic loadouts.

Personal Feat (Ex):

At level 1, Trooper gains 1 feat point to invest in the feat tree, at level 2, additional 2 feat points, and more feat points equal to your level after 2nd. Feat points may be freely respec’d every level up.

Feats may be browsed via the Feats page.


Basic Loadouts

Assault - Basic:

Assault Loadout comes with standard holster to equip SMG, shotgun or dual pistols for main holster, and additional holster to equip upto 2 melee, subweapon or equipments.

Additional Bonuses:

Infantry - Basic:

Infantry Loadout comes with standard holster to equip all weapon types except heavy, and one subweapon holster.

Additional Bonuses:

Support - Medical, Basic:

Medical Support Loadout comes with one holster to hold SMG or pistol, and 3 medikits.

Additional Bonuses:

Support - Engineering, Basic:

Engineering Support Loadout comes with one main holster that can equip SMG, Shotgun, and one subweapon holster.

Support - Tank, Basic:

Tanking Support Loadout gains one tactical shield, and one holster for pistols. Disables Dodge.

Marksman - Basic:

Marksman Loadout allows one to scout, engage targets at long range. Comes with one holster for long rifles or AR, and one subweapon holster.

Sniper - Basic:

Sniper Loadout completely tunnels into dealing damage at ranged targets, gaining one holster for long rifles only and a single pistol holster. Snipers also get different munition types to handle diverse situations. Swapping munition is move action.

Heavy Weapons - Basic:

Heavy Weapons Loadout grants one large holster for either a launcher or MG, and one standard holster for SMG or pistols. Disables Dodge.

Fire Support - Basic:

Fire Support is specialized class that carries one squad weapon. Squad weapons are HMGs, Mortars, and other placeable weapons that provides huge tactical edge in defense. Kit also provides one subweapon.

Support - Electronics, Basic:

Electronics support grants ability for allies to talk silently into their comms across larger distance. They gain infantry loadout for holsters.

Squad Leader - Basic:

Prerequisite: NCO

Squad Leader gives up direct firepower for utility. Squad Leader gains pistol holster.


Advanced Loadouts

Point Man - Advanced:

Prerequisites: DEX 15

Point Man carries 4 holsters that can carry shotguns, SMG, pistols, and one melee holster.

Sharpshooter - Advanced:

Prerequisites: DEX 17

Sharpshooter carries two long rifle holsters and one sub weapon holster. Swapping ammo is move action.

Pathfinder - Advanced:

Prerequisites: Agility, DEX 17

Pathfinders are masters of mobility. They carry one main holster for SMG, melee weapons, and subholster for up to two pistols.

Pathfinder: Gain immediate action melee attack, upto half your DEX mod times a day.

Gunslinger: Gain immediate action pistol attack, upto half your DEX mod times a day.

Electroguard - Advanced

Prerequisites: Phalanx Formation, CON 15

Electroguard Loadout is special blueprint you have acquired from Gaya Tech Vault. This tank build boasts special flashbang shield along with electrocharge zoning. One holster for SMG or pistols.

Valkyrie - Advanced

Prerequisites: Saviour, WIS 15

Many times during catastrophe recovery situations, obstacles were an issue for medical staff to reach the ones in need. Valkyrie Loadout grants energy wings, which grants 10 ft hover capability and 60 ft flight speed. No weapon holster.